Exception Handling


All Communications <ToolKits> use the ANSI/ISO C++ exception mechanism to report errors. Each <ToolKit> has a specialized error class that it uses to encapsulate the problem details. The exception classes provided in Communications <ToolKits> are listed below.

os_io_toolkit_error Represents an error condition in IO<TooklKit>.
os_streaming_toolkit_error Represents an error condition in Streaming<ToolKit>.
os_file_toolkit_error Represents an error condition in File<ToolKit>.
os_network_toolkit_error Represents an error condition in Network<ToolKit>.
os_pipe_toolkit_error Represents an error condition in Pipe<ToolKit>.
os_security_toolkit_error Represents an error condition in Security<ToolKit>.
os_framework_toolkit_error Represents an error condition in Framework<ToolKit>.

To detect and recover from errors in any Recursion Software <ToolKit>, you must use C++ try...catch blocks in your code. Failure to catch an exception causes the global function uncaught_exception() usually followed by a call to terminate() . Both of these global functions are included in your compiler's C++ runtime library, and are not part of any Recursion Software <ToolKit>. The call to terminate() forces your application to abort and is unrecoverable. Recursion Software recommends that you provide your own exception handler that safely shuts down your application if an unexpected error condition is encountered.

The following code fragment illustrates several techniques for handling errors in Recursion Software <ToolKits>.

try
  {
  // Attempt to display a host name.
  os_host host( "www.bogus.com" );
  // Assume an exception was thrown - this code never executes.
  cout << "host = " << host << endl;
  }
catch( os_network_toolkit_error& error )
  {
  // This will catch an error generated by a Network<ToolKit> object.
  cout << "Caught error: " << error.what() << endl;
  }
catch( os_io_toolkit_error& error )
  {
  // This will catch an error generated by a IO<ToolKit> object.
  cout << "Caught error: " << error.what() << endl;
  }
catch( os_toolkit_error& error )
  {
  // This will catch any error generated by an Recursion Software ToolKit,
  // exclusing the ANSI/ISO components found in Standards<ToolKit>.
  cout << "Caught error: " << error.what() << endl;
  }
catch( ... )
  {
  // This catch block will handle any thrown exception, although
  // you are not able to query any information about it. This is
  // often used as a "last resort" to keep your application from
  // crashing abnormally.
  }
  


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